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The Cyber Museum
A Digital Escape Room
In another 4 week long design challenge, me and my team were tasked with making an escape room that took advantage of the digital medium.
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In the Cyber Museum, the player is taken on a text based adventure where they play as a robotic frog that is determined they are real. The player must solve different puzzles based on the robotic animal exhibits they'll encounter.
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I was the team leader for this project, and the layout and design of the game was created under my leadership. I was also directly responsible for the art direction and made the Cat Play Structure puzzle and assets.
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The game can be played in browser by pressing the button below.
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