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The Cyber Museum
A Digital Escape Room
In another 4 week long design challenge, me and my team were tasked with making an escape room that took advantage of the digital medium.
In the Cyber Museum, the player is taken on a text based adventure where they play as a robotic frog that is determined they are real. The player must solve different puzzles based on the robotic animal exhibits they'll encounter.
I was the team leader for this project, and the layout and design of the game was created under my leadership. I was also directly responsible for the art direction and made the Cat Play Structure puzzle and assets.
The game can be played in browser by pressing the button below.
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